Playing The White March Part One won’t cast Pillars of Eternity into a new light, or illuminate some truth about the main story you hadn’t thought of before. There’s a lot of potential, but it’s for the most part so small in scope and self-contained and worried about disrupting the main storyline that there’s no real oomph to it. It’s an effective comparison because it illuminates much of how I generally feel about The White March after playing Part One. Durance is one of the earliest characters you’re liable to meet in Pillars of Eternity, but only by continually resting with him and talking to him over the course of the game will you untangle his background and motivations-and even then, you can’t finish his personal story until near the very end, after the Council of Stars. But you can meet the Devil of Caroc and wrap up her entire character quest within half an hour, without leaving the small playpen of The White March.Ĭontrast that with “The Trials of Durance,” for instance. Her background is interesting, as she’s tied more closely to animancy than perhaps any other Pillars of Eternity character. Take the new companion, the Devil of Caroc. The village of Stalwart is small, with only a half-dozen interesting NPCs and a dozen or so quests to offer-four of which are story-less “go-here-kill-this” bounty missions.Įven in story-heavy missions, pieces slot together in a very “video game” fashion, everything in its right place. By confining the player to four main areas, it makes the expansion feel less lively. Honestly, scope is a big part of the problem with The White March Part One. ![]() The same goes for the bandits at Cragholdt Bluffs, the smaller of the expansion’s two dungeons, which is even more straightforward and story-light.īut for those who’d invested in the story of Pillars of Eternity, in roleplaying The Watcher, the expansion isn’t going to hit the same highs. If your favorite part of the base game was dungeon-crawling the fifteen floors of the Endless Paths of Od Nua, then the two hours or so spent in Durgan’s Battery will be of interest. In a story-heavy game like Pillars of Eternity, Durgan’s Battery feels like an anomaly though. Taken in the context of the main game, Durgan’s Battery is as interesting as any other combat-focused side-dungeon-and it’s relatively large, stretching across three massive floors. If you aren't completely satisfied with your character, you can now do a rebuild and start over fresh.The expansion is well-crafted, to say the least. It gives flexibility for the player to experiment with the RPG systems and try out builds with the newly added multi-class talents. Respec: At any inn or tavern the player can re-level their party members. The new AI makes the entire game more of a challenge, and spell casters will use a wider variety of their spells in more devastating ways. Party AI: Now you will have the option to set AI scripts for your party, allowing you to focus on controlling the characters you care about most.Įnhanced Enemy AI: Enemies and monsters are now smarter than ever. Multi-class talents: Classes will now have additional options to diversify and take on some of the abilities of other classes. The Devil of Caroc, a rogue, and Zahua, a monk, will be available to join you on your quest in The White March and will travel back with you into the base game. New companions: Part 1 of the expansion introduces two new companions you will be able to use throughout all of your adventures. ![]() ![]() These weapons gain different powers and attributes depending on the character class that binds to it. Soulbound weapons: The expansion features mighty artifacts that grow stronger over time. New areas to explore: Largely focused on the snowy environments inspired by Icewind Dale, the expansion will feature a new quest hub, and many additional quests and dungeons. The additional levels add powerful new spells, abilities and talents for all 11 classes. Raised level cap: Your party of six adventurers can now progress beyond level 12 to 14. Even if you haven't played Pillars of Eternity, now is a great time to jump in and experience the hardcore classic RPG with The White March - Part I. Along with the new quests and area content, the team at Obsidian continues to support and make improvements to the entire game, including the additions of Player Party AI and Enhanced Enemy AI. Pillars of Eternity: The White March - Part 1 is a large sprawling expansion pack with hours of gameplay integrated into the main adventure.
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